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Modo – Creative 3d Modeling, Texturing And Rendering Toolset

 Modo – Creative 3d Modeling, Texturing And Rendering Toolset


Modo (AKA: The Foundry MODO) is a professional, comprehensive, and flexible 3D modeling, texturing and rendering toolset developed by The Foundry Visionmongers (Foundry for short) from United Kingdom. It integrates advanced polygon subdivision surface, modeling, sculpturing, 3D drawing, animating and rendering in one place, and serves as a comprehensive and complete software solution for many design and creativity links.


Compared with most other 3DCG software, the workflow of Modo is quite different, and its basic design philosophy is concise, flexible, clear and intuitive. Unlike Maya, 3ds Max and some other popular and big 3D software, Modo does not have too many contents and functions to learn, and we do not need to face a lot of sidebar tools or parameters. Only with the combination and match of some small tools, will you be able to design a satisfactory 3D model with ease. Correspondingly, Modo allows to highly customize all user interfaces, all the shortcut keys, and supports their highly free combinations, so as to make it easy for users to configure their own ideal working environment.

Modo comes with many advanced technologies, such as N-gons (polygons with more than 4 edges are allowed), multi-layered 3D drawing tool and edge weighting tool, can run on Windows, Mac and Linux platforms, and more. It is often used by companies in the field of film production or game development for character design, animation creation, special effects design, etc. Its rendering result is very delicate and is so convenient to use, especially its practical real-time rendering capability gives artists a very intuitive usage experience, and saves their a lot of valuable working time.

// Key Features //

FeatureDescription
ModelingModo offers a unique combination of best-in-class direct modeling tools working hand-in-hand with a highly robust and flexible procedural modeling system. Additionally, Modo features the award-winning MeshFusion Boolean tools, integrated sculpting and retopology functionality.
UV workflowsTake the drudgery out of tedious UV creation tasks, with a highly efficient built-in toolset that offers many automated options, supports UDIM workflows, and—unlike some other 3D content creation tools—integrates fully with modeling and selection workflows.
SculptingBring your artistic expression to 3D modeling, as you use Modo’s integrated brush-based sculpting tools to intuitively rough out volumes and add multiple levels of fine detail with speed.
ShadingStreamline your workflow with fast, flexible layer-based and nodal shading systems for building sophisticated, convincing materials with ease. Drag-and-drop presets let you quickly develop the look you want, or simply select from a huge library of highly realistic physically-based materials.
RenderingEnjoy photorealistic rendering at amazing speeds and limitless resolutions—even network rendering is free. Modo’s production-proven, physically-based renderer offers a rare blend of speed and quality.
BakingReview textures as you bake and watch them refine progressively. Modo also allows you to tweak settings and make surface changes without waiting for a final render, and it accurately bakes to Unity or Unreal standards with no extra tools required.
RiggingFeaturing a non-destructive, non-linear toolset and fully-integrated modular workflow, Modo’s flexible node-based rigging system lets you easily create, edit, manage and reuse complex character rigs.
AnimationIncorporating traditional animation techniques applied in innovative ways, Modo’s 3D animation framework is highly customizable to meet the most demanding of production challenges.
EffectsModo’s rule-based, directable particles work together with the fully-integrated rigid and soft bodies, and procedural shattering, to let you create compelling dynamic simulations in less time.
Hair and FurModo lets you create and manipulate realistic hair, fur, grass, feathers and other fiber-based effects as actual geometry that can be sculpted, shaded and rendered directly in your scene.
Camera and projection toolsModo’s advanced tools for virtual camera creation and digital matte painting are perfect for set extensions and product placement shots, while the spherical camera rig lets you work with 360° video.
PresetsSegment your work into more manageable parts, avoid repetitive modeling tasks and create repeatable looks with saveable, shareable, reusable assemblies and presets. Plus, convert a series of procedural modeling operations into a new specialized tool to share with others.
Collaboration and customizationWith in-viewport support for Unity, Unreal-compatible PBR materials and built-in export tools, Modo delivers a true WYSIWYG asset creation experience for games and VR authoring. Plus, support for a wide range industry-standard file formats, together with Python and macro scripting, means it’s easy to make Modo work in your pipeline.

// System Requirements //

  • Mac OS X 10.11.x, 10.12.x and 10.13.x
  • Windows 7, Windows 8 and Windows 10 (64-bit only)
  • Linux 64-bit operating system (RHEL 6.8+ & CentOS 7+)


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